Ancient Gear Statue
EARTH 2

Ancient Gear Statue

  • Archetype:
  • Ancient Gear

  • ATK:
  • 500

  • DEF:
  • 800

  • View:
  • 3434




If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Ancient Gear Statue" once per turn this way. You can Tribute this card; Special Summon from your hand or Deck, 1 "Ancient Gear Golem" or 1 monster that mentions it, except "Ancient Gear Statue", ignoring its Summoning conditions. You can only use this effect of "Ancient Gear Statue" once per turn.




 
 
AI Power Analysis
Starter / Combo enablerConfidence: Medium
54± 6/ 100
Power Score
Intrinsic 51
Deck 56

Ancient Gear Statue — Power Evaluation

Final Score: 54 ± 6 · Confidence: Medium

  • Intrinsic: 51 · Deck: 56 · Meta: provisional
  • Primary role: Starter / Combo enabler · Secondary: Extender

Why it scores here

Ancient Gear Statue scores as a cheap Level 2 starter whose main value is its Tribute effect, which Special Summons an Ancient Gear Golem (or a monster that mentions it) from the Deck, so the Golem line is what it converts into. The 500 ATK and 800 DEF count for nothing, and the card earns no points for its near-universal inclusion, which reflects archetype staple status (Guardrail 3). The summon from hand requires the opponent to control more monsters, and there is no combo corroboration in the evidence, so the score stays in the middle band.

Axis scores

Axis Score Evidence
Accessibility 58 The hand summon is conditional on the opponent controlling more monsters, but 400 of 400 sampled decks run it at an average of 2.72 copies, so it is usually live (observed deck stats; condition is verified text).
Combo & Conversion 60 The Tribute effect turns one card into one Deck-sourced Golem body, a fair board but not a one-card full board; no combo boards are recorded (inferred from text, combos_evidence empty).
Resource Economy 55 It is a hand-to-GY tribute followed by a Deck-to-field summon, roughly card-neutral with tempo gain; no refuel or searcher stats exist (inferred from text).
Effect & Interaction 15 The card has no negation, removal, or hand-trap reach (verified from text).
Material Utility 30 As a Level 2 Earth Machine it is a small material body and its main use is being Tributed; it is not a clean generic material (verified from text, inferred for material fit).
Resilience & Flexibility 45 Two separate once-per-turn effects give some multi-turn reach, but the Tribute effect is blanked by one negation and the summon condition is fragile (verified text, inferred resilience).
Deck-Building Efficiency 65 Three copies of a cheap Level 2 with no garnet cost, but it is archetype-locked to Ancient Gear targets (verified from text; deck copies observed).

Calculation

Weight profile: 0.7 Starter / Combo enabler + 0.3 Extender. Intrinsic ≈ 51, Deck ≈ 56, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Included in 400 of 400 sampled decks at an average of 2.72 copies, and in 100% of the main Ancient Gears homes in usage statistics (observed).
  • Tribute effect converts a single cheap body into an Ancient Gear Golem from the Deck, giving a body the deck can use (verified text, observed partner pct 79% for Golem).
  • Two separate once-per-turn effects let it act on different turns (verified text).

Weaknesses

  • Hand summon requires the opponent to control more monsters, so it is not a reliable turn-one play (verified text).
  • Its value depends on Ancient Gear Golem or a monster that mentions it, so it is archetype-locked (verified text).
  • No recorded combo boards, so the starter role is text-inferred rather than measured (data gap).
  • 500 ATK and 800 DEF add no power on their own (guardrail 1).

Counters / choke points

  • Negating the field Tribute effect removes the Golem route (inferred from text).
  • An opponent controlling no more monsters than you blocks the hand summon (verified text).

Best use

Starter / Deck-to-field tribute enabler for Ancient Gear Golem. Decks: Ancient Gears (archetype 693, gameplay 7), Ancient Gears (archetype 124, gameplay 3), Ancient Gears (archetype 322, gameplay 4). Suggested copies: 3.

Evidence & gaps

  • Verified: Hand summon condition: the opponent controls more monsters than you, once per turn (card text).; Tribute effect: Special Summon 1 Ancient Gear Golem or a monster mentioning it from hand or Deck, ignoring summoning conditions, once per turn (card text).; Deck usage: 400 of 400 decks run it, average 2.72 copies (decks_evidence).
  • Observed: Usage statistics show 100% inclusion in three Ancient Gears homes and 70% in one (usage_statistics).; Golem is a co-deck in 79% of sampled decks (top_partners).
  • Inferred: Primary role is Starter / Combo enabler because the Tribute effect is a Deck-to-field route (text-based; combos empty).; Negating the Tribute effect closes the Golem route (text-based).
  • Data gaps: no combos supplied; combo conversion and starter role are text-only inference no banlist token; assumed 3 copies (unlimited) avg_starter_count_when_present is null; deck resilience is estimated from archetype spread only no official rulings supplied











https://metaduelist.com/
Top